# eBook An Introduction to Splines for Use in Computer Graphics and Geometric Modeling (The Morgan Kaufmann Series in Computer Graphics) download

## by John Cabeen Beatty,Brian A. Barsky,Richard H. Bartels

**ISBN:**0934613273

**Author:**John Cabeen Beatty,Brian A. Barsky,Richard H. Bartels

**Publisher:**Morgan Kaufmann Pub (November 1, 1987)

**Language:**English

**Pages:**476

**ePub:**1898 kb

**Fb2:**1179 kb

**Rating:**4.2

**Other formats:**lrf lit doc txt

**Category:**Technologies

**Subcategory:**Programming

As the field of computer graphics develops, techniques for modeling complex curves and surfaces are increasingly important

As the field of computer graphics develops, techniques for modeling complex curves and surfaces are increasingly important. A major technique is the use of parametric splines in which a curve is defined by piecing together a succession of curve segments, and surfaces are defined by stitching together a mosaic of surface patches. An Introduction to Splines for Use in Computer Graphics and Geometric Modeling discusses the use of splines from the point of view of the computer scientist.

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The Morgan Kaufmann Series in Computer Graphics and Geometric . An Introduction to Splines for Use in Computer Graphics and Geometric Modeling Richard H. Bartels, John C. Beatty, and Brian A. Barsky. Geometric Tools for Computer Graphics.

Geometric Tools for Computer Graphics Philip Schneider and David Eberly. Level of Detail for 3D Graphics David Luebke, Martin Reddy, Jonathan D. Cohen, Amitabh Varshney, Benjamin Watson, and Robert Huebner. Philip J. Schneider David H. Eberly.

Starting with an introduction chapter, each of the 15 remaining ones formulates a real application . Splines for Use in Computer Graphics and Geometric Modeling.

Starting with an introduction chapter, each of the 15 remaining ones formulates a real application problem, formulates an underlying geometrical problem, and discusses techniques of computational geometry useful for its solution, with algorithms provided in pseudocode. The book treats mostly 2- and 3-dimensional geometry. Kurt Mehlhorn (1984).

Computer Vision, Graphics, and Image Processing 50(1): 125-126. 1016/0734-189X(90)90071-3. Show full item record.

by Richard H. Beatty, Brian A. Published 1989 by Morgan Kaufmann First Sentence. The most basic output primitives in every computer graphics library are "LineSegment()" and "Polygon()," or their equivalents. Published 1989 by Morgan Kaufmann. Computer graphics, Spline theory, Computer graphics software, Computers, Computer Books: General, Computers - Certification, Certification Guides - General, Computer Graphics - Design, Computers, Computer Graphics, Design, Computers, Technical Skills, Computers : Computer Graphics - Design, Computer Graphics - Game Programming.

Geometric Tools for Computer Graphics (The Morgan Kaufmann Series in Computer Graphics). Pyramid Algorithms: A Dynamic Programming Approach to Curves and Surfaces for Geometric Modeling (The Morgan Kaufmann Series in Computer Graphics). Geometric Tools for Computer Graphics (The Morgan Kaufmann Series in Computer Graphics). Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics).

In: Computer graphics: a quarterly report of ACM SIGGRAPH, vol 18, pp 241–250. Bartels R, Beatty J, Barsky B (1998b) An introduction to splines for use in computer graphics and geometric modelling. Morgan Kaufmann, San Francisco, CA. Google Scholar. 4. Allen G (1982) The organization of route knowledge, new directions for child development.

Non-Photorealistic Computer Graphics: Modeling, Rendering, and Animation Thomas . An Introduction to Splines for Use in Computer Graphics. and Geometric Modeling. Richard H.

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The Morgan Kaufmann Computer Graphics. By Richard H. Beatty and Brian A. Barsky show more. By (author) Richard H. Bartels, By (author) John C. Beatty, By (author) Brian A. Free delivery worldwide. As the field of computer graphics develops, techniques for modeling complex curves and surfaces are increasingly important.

As the field of computer graphics develops, techniques for modeling complex curves and surfaces are increasingly important. A major technique is the use of parametric splines in which a curve is defined by piecing together a succession of curve segments, and surfaces are defined by stitching together a mosaic of surface patches.

*An Introduction to Splines for Use in Computer Graphics and Geometric Modeling* discusses the use of splines from the point of view of the computer scientist. Assuming only a background in beginning calculus, the authors present the material using many examples and illustrations with the goal of building the reader's intuition. Based on courses given at the University of California, Berkeley, and the University of Waterloo, as well as numerous ACM Siggraph tutorials, the book includes the most recent advances in computer-aided geometric modeling and design to make spline modeling techniques generally accessible to the computer graphics and geometric modeling communities.