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eBook iPhone SDK Programming: Developing Mobile Applications for Apple iPhone and iPod touch download

by Maher Ali

eBook iPhone SDK Programming: Developing Mobile Applications for Apple iPhone and iPod touch download ISBN: 0470742828
Author: Maher Ali
Publisher: Wiley; 1 edition (March 4, 2009)
Language: English
Pages: 396
ePub: 1103 kb
Fb2: 1531 kb
Rating: 4.6
Other formats: mobi mbr docx txt
Category: Technologies
Subcategory: Hardware and DIY

With iPhone SDK Programming, developers have the expert guidance they need to begin building native applications for .

With iPhone SDK Programming, developers have the expert guidance they need to begin building native applications for Apple's new iPhone 3G as well as the iPod touch. To get the free app, enter your mobile phone number. or. Download to your computer.

Inside, veteran mobile developer Dr. Maher Ali begins with a foundation introduction to Objective C and Cocoa Touch programming, and then guides readers through building apps with Apple's iPhone SDK . .

In addition, Interface Builder is covered in several chapters.

Includes bibliographical references (page 377) and index

Includes bibliographical references (page 377) and index. Objective-C and Cocoa - Collections - Anatomy of an iPhone application - The view - Controls - View controllers - Special-purpose views - Table view - File management - Working with databases - XML processing - Location awareness - Working with devices. IPhone SDK Programming illustrates GUI concepts programmatically, allowing you to fully appreciate the complete picture.

by Maher Ali (Author). There are a few, isolated, redeeming qualities, such as a decent chapter on iPhone file systems and database integration, but they are the exception and not the rule. It's a shame, too, because if Ali had spent more than five minutes per page, he might have been able to generate some real, relevant copy. There's an updated version coming toward the end of 2009, so may it be better then. But as a collegiate instructor who has taught iPhone development, there are far far better titles to spend your money on.

Электронная книга "iPhone SDK 3 Programming: Advanced Mobile Development for Apple iPhone and iPod touch", Maher Ali. Эту книгу можно прочитать в Google Play Книгах на компьютере, а также на устройствах Android и iOS. Выделяйте текст, добав. Выделяйте текст, добавляйте закладки и делайте заметки, скачав книгу "iPhone SDK 3 Programming: Advanced Mobile Development for Apple iPhone and iPod touch" для чтения в офлайн-режиме.

iPhone SDK Programming book. Goodreads helps you keep track of books you want to read

iPhone SDK Programming book. Goodreads helps you keep track of books you want to read. Start by marking iPhone SDK Programming: Developing Mobile Applications for Apple iPhone and iPod Touch as Want to Read: Want to Read savin. ant to Read. Building advanced mobile user interfaces

iPhone SDK Programming : Developing Mobile Applications for Apple iPhone and iPod Touch

iPhone SDK Programming : Developing Mobile Applications for Apple iPhone and iPod Touch.

Maher Ali. With iPhone SDK Programming, developers have the expert guidance they need to begin building native applications for Apple's new iPhone 3G as well as the iPod touch. With iPhone SDK Programming, developers have the expert guidance they need to begin building native applications for Apple's new iPhone 3G as well as the iPod touch

With iPhone SDK Programming, developers have the expert guidance they need to begin building native applications for Apple's new iPhone 3G as well as the iPod touch. Inside, veteran mobile developer and Bell Labs scientist Maher Ali begins with a foundational introduction to Objective C and Cocoa programming, and then guides you through the building programs with Apple's iPhone SDK.

iPhone SDK Programming covers a wide range of topics, including:

The Objective-C programming language Collections Cocoa Touch Building advanced mobile user interfaces Core Animation and Quartz 2D Model-View-Controller (MVC) designs Table Views File management Parsing XML documents using SAX and DOM Working with Google Maps API Consuming REST Web Services Building advanced location-based applications Developing database applications using the SQLite engine Building Multimedia applications Making use of the camera and video Working with the accelerometer
Comments: (7)
Undeyn
It's not uncommon when dealing with rapidly evolving and trendy technologies to see publishers pull out all the stops and rush relevant titles through the publication process, but this title is worse than most. The organization is terrible, the prose is rambling, the examples are trivial at best, and the illustrative screenshots were done so quickly that real-world names and data have been "redacted" with black lines. This book should be labeled a "rough draft" or "galley proof" and should never have made it to a bookshelf. There are a few, isolated, redeeming qualities, such as a decent chapter on iPhone file systems and database integration, but they are the exception and not the rule. It's a shame, too, because if Ali had spent more than five minutes per page, he might have been able to generate some real, relevant copy. There's an updated version coming toward the end of 2009, so may it be better then. But as a collegiate instructor who has taught iPhone development, there are far far better titles to spend your money on.
Ť.ħ.ê_Ĉ.õ.о.Ł
I had high hopes for this book considering there are only a few out there that cover this topic. I've read what I can of the book, tried to follow the code examples and have not made any major progress in learning iPhone development.

First, the code examples that can be downloaded from Google mostly do not work or are incomplete.

Secondly, as others have stated, the code in the chapters is extremely hard to read.

Finally, there's no real "meat" to this book, simply a set of chapters that take a high-level approach to fairly complicated information.

My guess is that the author (and publisher) pushed this book out fast to get to market. Maybe a revision would be worth the money but personally it would require a complete re-write to make it worth reading.

On a good note, the cover and high quality glossy paper look great. That's where the second star comes from. Can't judge a book from its cover...
Malodora
I did not like the book at all. The topics are not discussed well. The examples are lacking. The author assumes you already know the material. So if I knew it already, I wouldn't need to read it. Don't waste your money.
Hatе&love
First, the cover is well done and does look good but don't judge a book by it's cover. I haven't really used this book - I just have it as backup - in the event it can tell me something I don't already know or need a second opinion.

Here's the BAD. The book appears well written but for whatever reason, they should have kept the SAME font for the code. The font they used is terrible on the eyes and makes it that much harder to comprehend. At worst, they should have used Courier where each letter takes up the same amount of space.

Capital letters are proportionally larger than the common letters giving the code a weird look.

I hope they change the font on the revision. Sorry I can't recommend it. But the cover looks good though.
Granirad
I bought this to get started with iphone development. I am an experienced web and .net developer. The book takes a sequential approach, starting with objective-C stuff, moving into iphone development concepts. I read through the objective-C stuff, and started typing in the first iphone example. It didn't work and it was very unclear how to get it running. Also the code example (as other reviewers have pointed out) are horribly formatted with proportional font. Another critical issue is that it seems to written with no view to practical application, for example, the first examples build UI element from code as opposed to introducing the InterfaceBuilder tool.

If you are programmer looking to get into iphone development, I do not recommend this book. I instead got the "Mark/LaMarche" book which is much better structured and I am learning much faster with that one.
Todal
I am an iPhone developer and this book doesn't seem to hit any audience. It covers little of the basics so the book isn't useful to beginners. But the book's examples are mundane and "internet quality" - meaning I can find any of these example snippets with a simple internet search. Most of the book is actually example code with little text explanations. I find myself skipping through pages and pages of code - how many times do I need to see class declarations, import statements and properties declared and synthesized? Leave that material out of the book and leave it where it belongs - in the code. This book would be 1/2 the size and still not worth the read.
Dibei
I didnt find this book very readable. The author focuses on too many facts and there is no build up in examples or any flow as you go through the chapters. Sometimes concepts are used w/o explanation and maybe the author assumes that the reader is familiar with either Cocoa or XCode. If you are not familiar with Objective-C, which has a pretty interesting syntax (if you are a C/C++ or a Java programmer the experience would be the same) then this book may not work for you. The author covers these topics very quickly jumping through different concepts.