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eBook Boot Hill Wild West Role-Playing Game, 3rd edition download

by Steve Winter

eBook Boot Hill Wild West Role-Playing Game, 3rd edition download ISBN: 0880389761
Author: Steve Winter
Publisher: TSR Hobbies; 3rd edition (January 1, 1990)
Language: English
Pages: 128
ePub: 1891 kb
Fb2: 1390 kb
Rating: 4.5
Other formats: docx lit lrf rtf
Category: Humour
Subcategory: Puzzles and Games

The bulk of the game is an honest representation of real life in the West: chasing down bounties, lending a hand to ranchers, playing all sorts of games of chance, dueling and so on. You can also strike out and be and out-and-out villain. Either way, the game lists various crimes and bounties for your criminal pleasure.

Boot Hill Wild West R. .See a Problem? We’d love your help. Details (if other): Cancel. 0880389761 (ISBN13: 9780880389761).

Note on the Softcover print-on-demand book: The maps are included as separate pages in the back of this version of the book. If you intend to use the maps at your table it is recommended that you purchase the PDF + Softcover combo and print the maps from the PDF. Customers Who Bought this Title also Purchased.

Boot Hill is a western-themed role-playing game designed by Brian Blume, Gary Gygax, and Don Kaye (although Kaye unexpectedly died before the game was published), and first published in 1975. Boot Hill was TSR's third role-playing game, appearing not long after Dungeons & Dragons and Empire of the Petal Throne, and taking its name from the popular Wild West term for "cemetery". Boot Hill was marketed to take advantage of America's love of the western genre.

A Wild West Role Playing Game from TS. Need a town fast for your BOOT HILL game campaign? Roll your percentile dice and a community springs up before.

A Wild West Role Playing Game from TSR. Set in the American West where the six-shooter is the law, this RPG recreates the adventure of gunfights, cowboys, indians, bank robbers, sherrifs, posses, cavalry, stage coaches, outlaws and good ol' hanging judges. The book has a lot of contemporary drawings, and a real feel for the setting.

This is a great old west system and I will teach it to new players! The game will be in a style similar to the movie Tombstone or Young Guns, or Red Dead Redemption. Will you be an outlaw on the run? A lawman in pursuit?

Boot Hill was a western-themed role-playing game designed by TSR's Brian Blume, Gary Gygax and Don Kaye.

Boot Hill was a western-themed role-playing game designed by TSR's Brian Blume, Gary Gygax and Don Kaye.

Boot Hill was one of TSR's oldest role playing games, dating back to the beginnings of Dungeons & Dragons itself. The Wild West setting never really caught on in its time. Ironically, Boot Hill is probably more popular now, and copies are scarce. 1st print (1975) on the left, 2nd print on the right.

Fully rounded characters with over 60 skills to choose from. Revised rules for shootouts and fistfights emphasizing quick thinking and quick action. Extensive campaign guidelines plus historical background and a timeline of the Old West. Two historical gunfight scenarios plus numerous short adventures. Fold-out maps of Promise City and the surrounding territory.
Comments: (2)
Moralsa
Boot Hill was the first Wild West-themed role-playing game and this, the 3rd edition, was written by Steve Winter. The previous editions were designed by Brian Bloom and Gary Gygax. This edition, far superior to earlier editions, was put together in a way that gave us an incredible serving of details.

Character creation is simple and direct, rolling two ten-sided dice and using modifiers listed in the book. Characters have scores in strength, coordination, and observation. Basic rules are: roll a twenty-sided die, and attempt to roll under under your attributes or your skill rating. Secondary scores, rated one 1-10, are stature and luck. Adding all these up to provide the character a number of skills. With experience, you can improve your attributes and skills.

The bulk of the game is an honest representation of real life in the West: chasing down bounties, lending a hand to ranchers, playing all sorts of games of chance, dueling and so on. You can also strike out and be and out-and-out villain. Either way, the game lists various crimes and bounties for your criminal pleasure.

Boot Hill does a great job of detailing time lines, including what weapons were around and when. They also gave stat blocks for just about everyone you can think of, from Billy the Kid, Jesse James, Doc Holiday, the Lone Ranger and even Gary Gygax. Seriously. Gaming Granddaddy Gygax is statted out.

The game shoulders some fairly simple and intuitive combat systems - roll to determine hit location, wound penalties, tactical movement and so on. And none of it over-complicates things.

If you want a realistic representation of the Wild West, you can't find anything to beat it, literally. There is something of a dearth of the Wild West genre. Just a six-gun, an ornery horse, maybe a steel string, and many, many miles of nothing in every direction.

And it's amazing what can happen in all those miles. Cue Bon Jovi music. Warm up your six-siders. Ante up for a great classic RPGs.
Hanelynai
This is by far one of TSR's greatest role playing games!!!!!!!! If you like the "Wild West" and want to have some good old fashion fun with the family this is the game for you!!!!!!