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eBook Hitman Vol. 5: Who Dares Wins download

by John McCrea,Garth Ennis

eBook Hitman Vol. 5: Who Dares Wins download ISBN: 1563897180
Author: John McCrea,Garth Ennis
Publisher: DC Comics; First Edition edition (July 1, 2001)
Language: English
Pages: 144
ePub: 1591 kb
Fb2: 1423 kb
Rating: 4.2
Other formats: doc docx lit lrf
Category: Comics
Subcategory: Graphic Novels

With the WHO DARES WINS story arc, Ennis and McCrea turn in a deftly delivered tale of retribution and humility. HITMAN was also one of the few mainstream books I've ever read where there was a genuine danger for the main characters in almost every story

With the WHO DARES WINS story arc, Ennis and McCrea turn in a deftly delivered tale of retribution and humility. HITMAN was also one of the few mainstream books I've ever read where there was a genuine danger for the main characters in almost every story. There was no guarantee of a return to the status quo (if one even existed) at any point, and the characters' mortality was always on the line.

HITMAN: WHO DARES WINS is a tale of honor, revenge, camaraderie and conscience as played out in the alleys of Gotham City.

Hitman, Vol. 5: Who Dares Wins. HITMAN: WHO DARES WINS is a tale of honor, revenge, camaraderie and conscience as played out in the alleys of Gotham City. When both a group of . British commandos and an avenging troop of mafia soldiers target hit man Tommy Monaghan and his best friend and partner, Natt, the two odd couple assassins stand side by side in a fight they know they can not win.

HITMAN: WHO DARES WINS is a tale of honor, revenge, camaraderie and conscience as played out in the alleys of Gotham City. by Garth Ennis · Greg Rucka · Peter Milligan · John McCrea · Edward Risso · Duncan Fegredo. British commandos and an avenging troop of mafia soldiers target hit man Tommy Monaghan and his best fri. Hitman, Vol. 3: Local Heroes. by Garth Ennis · John McCrea · Carlos Ezquerra · Steve Pugh.

Hitman (Tommy Monaghan) is a fictional character, a superpowered hitman in the DC Comics Universe. The character was created by Garth Ennis and John McCrea and first appeared in The Demon Annual before receiving his own series by Ennis and McCrea. The character was created by Garth Ennis and John McCrea and first appeared in The Demon Annual before receiving his own series by Ennis and McCrea that ran for 61 issues. Hitman chronicles the exploits of Tommy Monaghan, an ex-Marine Gulf War veteran turned contract killer from the Cauldron, a lower-class Irish district of Gotham City

HITMAN: WHO DARES WINS is a tale of honor, revenge, camaraderie and conscience as played out in the alleys of. . With their deaths imminent, the two friends who have made a living through death examine their existence and the lives they've led. Talent. Colorist John McCrea,, Rob Leigh. Inker Garry Leach, John McCrea. Penciller John McCrea.

Collected from HITMAN. Written by: Garth Ennis.

Collected from HITMAN Colorist John McCrea,, Rob Leigh.

Part of the Hitman Series). agents are sent to kill Monaghan and Walls in revenge for an event that happened during the Gulf War, they become embroiled in a firefight as Men's Room Louie, the godfather of Gotham, is also trying to kill the two men. StormWatch, Vol. 5: Final Orbit.

Garth Ennis, Steve Dillon, Bruce Timm, . Jones, Dave Johnson, John Higgins, Dave Gibbons, Carlos Ezquerra, Amanda Conner, Brian Bolland, Jim Lee, Joe Quesada, John McCrea, Doug Mahnke, Glenn Fabry, Kieron Dwyer & Tim Bradstreet. The Boys Vol. 1: The Name Of The Game. Garth Ennis & Darick Robertson.

HITMAN: WHO DARES WINS is a tale of honor, revenge, camaraderie and conscience as played out in the alleys of Gotham City

HITMAN: WHO DARES WINS is a tale of honor, revenge, camaraderie and conscience as played out in the alleys of Gotham City.

After four S.A.S. agents are sent to kill Monaghan and Walls in revenge for an event that happened during the Gulf War, they become embroiled in a firefight as Men's Room Louie, the godfather of Gotham, is also trying to kill the two men.
Comments: (7)
MrCat
Another very good volume which continues the momentum that was generated in volume 4. I thought that the situations where we learned that there is always someone bigger and badder than you were written very well and quite fitting. I also enjoyed the fundamental change within Tommy; I am excited to see where things go.
Authis
What do Tommy, Natt, Sean, Hagen, Ringo, 1,000,000 AD, Africa, metahumans, mercenaries, a mad Irishman, the SAS and superman all have in common? They've all in this collection, a great part of a great series. So go get it!
Weernis
Tommy Monaghan was taken from us to soon. Who else will laugh at Green Tightwad...errrr, excuse me,Green LANTERN when he goes drinking without pockets? Ennis' HITMAN showed the honor and bleak humor in a world of superhumans that had the blood hidden.
Anything Ennis writes is worth a purchase.
Jek
Interesting combination of powers- but stories could have used more character development.
Kagda
I'm so happy DC decided to re-release the hitman issues in trades! Every hitman trade is an awesome fun read, and Tommy's Heroes is NO DIFFERENT!
Fenrinos
The title I gave for this review says it all: AWESOME - ENNIS AT HIS BEST! A fun read with great DC Appearances. One of the best titles DC had, and Garth Ennis is the best at writing it.
Onnell
While many things remain constant in the continuing Hitman-series, there's one part that distorts the internal logic of the legend. The S.A.S. Ennis created for the story makes Superman the epitome of reality. He must really miss the home country to make such a silly tale about their prowess and abilities. And on top of that making Monaghan and Mr The Hat act like little girls. All in all, best if one ignores this sordid and failed episode, like it was a bad dream.
This trade contains Hitman #23-36 and 1,000,000.

Enough background is provided that a reader could start here without too much trouble, but these stories focus on consequences of Tommy's past actions. Much better to read from the beginning.

This is the switch to the much thicker trades that DC made for the remainder of the series. Given the number that would have been needed at the prior pace it was a great move to provide the entire comic in a reasonable way.

First up is the five part Who Dares Wins arc prominently featuring two incidents from Tommy's past coming back to haunt him. It's a fascinating story as Tommy and Nat are outmatched like never before. The contrast in the two prior events adds depth too. One is objectively Tommy's fault, but was still mostly an accident. The other Tommy is completely blameless, just caught in the wrong place at the wrong time. The fallout here will lead to even more difficulties and tough choices for our protagonists.

Next is essential a single issue epilogue to Who Dares Wins. The stress is getting to Tommy, his relationship with Tiegel is suffering, and the mob is after him. Amidst it all Tommy gets a rather pointed lecture about the moral tightrope he seems to think he's walking. This was excellent, giving Tommy a lot to think about and really hammering home the effects of everything he's been though and done. And it serves as the prefect lead in...

... for the five issue Tommy's Heroes arc. With mob sentiment and action increasing against Tommy and Nat they join Ringo on a job offer as mercenaries helping the government of a small country suppress heroin dealing "rebel forces." Things go South quick between the job not being all it seems and the appearance of a friendly soilder who has ties to the Who Dares Wins storyline. Great character development here, as Bob makes a big impression fast, it's great to learn more about Ringo and see him get more of a spotlight, and Tommy's struggle to try to do some good when he can despite what he is is compelling and illustrates why he's a likable lead.

Back to a couple of single issue stories, starting with a heart-to-heart between Tommy and a Kryptonian having a bad night. There are logistical problems here and a little stretching of Superman's character in how he unquestioningly opens up, but ignore it and suspend disbelief. The conversation they have and the ideas presented are fantastic and well worth forgiving slight imperfections.

Second is Hitman's part of the DC One Million crossover, featuring heroes and or their legacy in the 853rd Century. Straight farce from Ennis, playing with time travel and the twisting of myth over time. Ok and mostly humorous.

Finally we have a two part story about Tommy's family entitled Katie. No summary here. It's a harsh, tragic story, perfectly told.

Though still touched with excess and going way over-the-top in parts, this collection features several of the best stories in Hitman's entire run. Highly recommended.