carnevalemanfredonia.it
» » From Myst to Riven: The Creations and Inspirations

eBook From Myst to Riven: The Creations and Inspirations download

by Robyn Miller,Richard Kadrey

eBook From Myst to Riven: The Creations and Inspirations download ISBN: 078686365X
Author: Robyn Miller,Richard Kadrey
Publisher: Hyperion; 1st edition (November 1, 1997)
Language: English
Pages: 128
ePub: 1221 kb
Fb2: 1758 kb
Rating: 4.9
Other formats: docx rtf doc txt
Category: Art and Photo
Subcategory: Graphic Design

Richard Kadrey has created this volume clearly showing his love and appreciation of the Myst game.

Richard Kadrey has created this volume clearly showing his love and appreciation of the Myst game. This book should be included in the library of every design college, as it shows the development, mapping and design process of the creation of Myst. The book has an introduction by Rand and Robyn Miller and is divided into four parts: Inception, Preparation, Construction and Completion. Included is even a lexicon of the D'ni grammar. Well worth the wait and the price!

From Myst to Riven book. When Rand and Robyn Miller decided to create Myst, a CD-ROM game.

From Myst to Riven book. From Myst to Riven: The Creations and Inspirations.

From Myst to Riven: The Creations and Inspirations. by Richard Kadrey · Robyn Miller · Rand Miller

From Myst to Riven: The Creations and Inspirations. by Richard Kadrey · Robyn Miller · Rand Miller. When Rand and Robyn Miller decided to create Myst, a CD-ROM game featuring a visually entrancing world and a non-violent, cunningly devised labyrinth of a story for players to get lost in, they figured their main reward would be a job well done. They had. Butcher Bird.

Home Kadrey, Richard From Myst to Riven: The Creations .

Home Kadrey, Richard From Myst to Riven: The Creations & Inspirations. When the Miller brothers and their growing company, Cyan, began work on the sequel, Riven, they knew that topping themselves would be no easy task. Not just for Myst junkies, From Myst to Riven is a wonderful journey through the minds and imaginations of everyone who created this more-than-worthy sequel. Told alongside dozens of beautiful full-page photos, development sketches, maps, and diagrams, the book describes the ground-breaking process that was the creation of the most highly anticipated computer game of all time.

the creations & inspirations. Published 1997 by Hyperion in New York. 1st ed. by Richard Kadrey.

From Myst to Riven : The Creations and Inspirations. Must see for anyone who is interested in the making of Riven. Published by Thriftbooks. com User, 20 years ago. This gigantic book features stunning full page renders of key scenes from Riven, as well as various high resolution screencaptures. It also takes you through the entire process of making Riven, from the completion of Myst to the completion of Riven. It shows you how the story was developed (and additional bits to the story), how the stunning photo-realistic graphics were acheived, how the sound was done, how the design and visual look came about.

Rand and Robyn, in addition to Riven's entire creative team at Cyan, In. have opened their doors- and minds- to allow a unique behind-the-scenes look at the making of a phenomenon. 1997: Hyperion, New York. Rand and Robyn, in addition to Riven's entire creative team at Cyan, In. multimedia sensation.

This button opens a dialog that displays additional images for this product with the option to zoom in or out. Tell us if something is incorrect. From Myst to Riven : The Creations and Inspirations.

Richard Kadrey is a San Francisco-based novelist, freelance writer, and photographer. Richard Kadrey was born on August 27, 1957 in New York City, New York. Kadrey hosted a live interview show on HotWired in the 1990s called Covert Culture.

With full-color photographs, MYST / RIVEN: The Art of the Game gives readers a behind-the-scenes look at the luminous art and fantastic creation of the world's bestselling CD-ROM phenomenon, MYST, and its stunning sequel, RIVEN.
Comments: (7)
Mataxe
For those of us who are die-hard fans of Myst and Riven, this book in an invaluable addition to our home. It's inspirational to read through and literally submerges you into a feeling of being in another world, similar to the way you feel when you walk out of a movie theatre after seeing a film you were totally involved in. The art of Myst and Riven is such an enhancement to this game that challenges your brain on so many intellectual and spiritual levels, the graphic creations put you in the "zone" at once. I highly recommend this book to people who have fallen in love with the Myst and Riven series of games.
Cyregaehus
Until recently I had no idea that this book existed. I received Riven as a christmas present in 1997. I was ten years old. I also received the official strategy guide, which in the back contained an interview with the Miller brothers. From that point on I was fascinated with game design and story-writing, and enthralled by the world of Myst and Riven for years to come. This book contains interviews with the game designers, technicians, and dreamers behind this wonderful game series. The book is beautifully composed as well. Over 14 inches by 10, with full-page, full-color glossy illustrations, it shows the game world as it could not be experienced on a 640x480 pixel display. This book, like the game's Ages, will bring a rush of exhilaration as you learn about the creation of the beautiful worlds of that enthralling masterpiece Riven.
Opimath
Look, if you loved Myst and Riven, and you like artbooks, then you need this. That's all I have to say about it. Makes an awesome coffee table book; tons of nice full image spreads, and cool little tidbits of information for fans to drink up!
Zehaffy
Exquisitely illustrated, beautiful layout and easy to read, this book provides insight into the making of these groundbreaking computer games. Richard Kadrey has created this volume clearly showing his love and appreciation of the Myst game. This book should be included in the library of every design college, as it shows the development, mapping and design process of the creation of Myst.

The book has an introduction by Rand and Robyn Miller and is divided into four parts: Inception, Preparation, Construction and Completion. Included is even a lexicon of the D'ni grammar.

Well worth the wait and the price!
JUST DO IT
The copy I received contained many images that were ridiculously dark. I bought the book used mostly for the text content, but had I paid the original (high) price I would have returned it.
Celace
I absolutely love this book. I'm an avid fan, of course, and this was a wonderful glimpse into the worlds Cyan created, and the making of the games. It includes both elements very well, from notes from the developers to background information of D'ni counting and grammar structure. The pages are full-color and on high gloss high quality paper, and the book is large, like a coffee table type book. The front cover image could be one of five images, from an image of the Tay tree to Gehn's 233rd age and more. All of them are beautiful. This volume is very much worth adding to any Myst collection.
fr0mTheSkY
OK, first let me say that this book is a Christmas present from me to me, so I haven't "read" it yet. But I confess I was so excited to receive it that I couldn't resist a peek...a really long one! I was entranced from the charming first page (all black with a small white pointing hand--you Myst/Riven players will get the reference) to the beautiful glossy pictures of so-familiar scenes in the games...and some not-familiar scenes--places I never made it to in Riven. To have been a fan of the game, to have struggled through the mysteries, listened to the music, read the books of Atrus, D'ni, and Ti'ana, to have immersed yourself in this amazing world was to have enjoyed the fruits of others' labors. This book shows us just how much love, time, patience, and effort went into the final creations that we've enjoyed and raved over for decades. It's a fitting tribute to the pure genius of the Miller brothers and their Cyan team--each one playing their part to make the whole a perfect reality...just like the puzzles of Myst and Riven can't be solved with only one piece--every part is an absolute necessity to create the complete entirety. I'm thrilled to have this beautifully produced book with the thoughts and explanations of all the team members, showing us how they gave birth to this marvelous world. Kudos, team, kudos!
One beautiful book. If your a fan of the series you really need this. Brings back a lot of memories!!